Thursday, October 22, 2009

Iphones, Perls, Oh my!

There so much to remember when programming mobile devices. When you write a game or application for the mobile devices, it is very good to try to remember all of the rules and quirks. For instance, you need to remember the screen size of the mobile device that you are programming. You have to remember the speed in which the device can access the internet. You have to remember so many more things, such as can it access things wirelessly, if the phone has a touchpad, a stylus, or if it has touchscreen capability. You also have to use the drivers that are supplied with the devices, and rememer which device you are programming for. The interface for an Apple Iphone is completely different from a Blackberry Pearl.

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